Juice Library

Curated resources to level up your game feel.

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Article Animation & Feel

Implementing game feel in Archvale

This article breaks down how IDOZ implemented "game-feel" in Archvale.

30 Apr 2026 3 min read
Article Animation & Feel

Why Archvale Feels Amazing

As indie game developers, we're always looking for ways to create a more immersive and enjoyable experience for our players. One key aspect of achieving this is crafting engaging gameplay that resonates with players. In this article, I am exploring the insights of Jonas, the creator of Archvale, as he shares his journey in elevating the game feel of his game.

29 Apr 2026 3 min read
Article Animation & Feel

GMTK Breaks Down Game Feel and Juice

A breakdown of a video essay on game feel and juice, what the terms actually mean, the techniques that make hits feel impactful, and how to apply the thinking to your own game.

27 Apr 2026 3 min read
Article Animation & Feel

What 'Juice it or Lose it' Teaches Us About Game Feel

A breakdown of Martin Jonasson and Petri Purho's seminal talk - what juice actually means, why each layer matters, and how to apply it to your own games.

25 Apr 2026 2 min read