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Animation & Feel Article

What 'Juice it or Lose it' Teaches Us About Game Feel

A breakdown of Martin Jonasson and Petri Purho's seminal talk - what juice actually means, why each layer matters, and how to apply it to your own games.

25 Apr 2026

Juice it or Lose it
Video
Animation & Feel + Article

Martin Jonasson and Petri Purho take a simple block-breaking game and iteratively add juice - particles, screenshake, sound, animations - showing exactly how each layer transforms the feel.

Martin Jonasson & Petri Purho

Game Feel - The Secret Sauce of Great Games
Video
Animation & Feel

Jan Willem Nijman's legendary GDC talk on game feel. Covers screenshake, particles, sound, and dozens of small tweaks that make games feel great. Essential watching for any indie dev.

Jan Willem Nijman