Juice Library
Curated resources to level up your game feel.
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51 Game Design Tips From 51 Game Jam Games
Jonas Tyroller played 51 game jam entries and distilled them into punchy design lessons. Steal the best ones.
Huge library of free, CC0-licensed game assets - sprites, tiles, UI, sounds, and 3D models. The go-to free resource for prototyping and game jams.
Kenney
Martin Jonasson and Petri Purho take a simple block-breaking game and iteratively add juice - particles, screenshake, sound, animations - showing exactly how each layer transforms the feel.
Martin Jonasson & Petri Purho
Jan Willem Nijman's legendary GDC talk on game feel. Covers screenshake, particles, sound, and dozens of small tweaks that make games feel great. Essential watching for any indie dev.
Jan Willem Nijman