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GameJuice

Curated game feel resources for indie developers.

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Juice it or Lose it
Video
Animation & Feel + Article

Martin Jonasson and Petri Purho take a simple block-breaking game and iteratively add juice - particles, screenshake, sound, animations - showing exactly how each layer transforms the feel.

Martin Jonasson & Petri Purho

Game Feel - The Secret Sauce of Great Games
Video
Animation & Feel

Jan Willem Nijman's legendary GDC talk on game feel. Covers screenshake, particles, sound, and dozens of small tweaks that make games feel great. Essential watching for any indie dev.

Jan Willem Nijman

The Art of Screenshake
Video
Animation & Feel

Jan Willem Nijman's classic talk from INDIGO 2013 that popularised the term 'game juice'. Covers screenshake, slow-motion, particles, and why every indie game needs more of everything.

Jan Willem Nijman

Audio & Sound Design

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Designing Sound Effects for Indie Games
Blog Post
Audio & Sound Design

A practical guide to creating punchy, satisfying sound effects without a budget. Covers layering, pitch variation, and the psychoacoustics of game feel.

Game Developer

Visual Effects

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Unity Shader Graph for VFX
Tutorial
Visual Effects

Step-by-step tutorial on using Unity's Shader Graph to create dissolve effects, glows, and hit-flash shaders common in action games.

Unity Technologies

Animation & Feel

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Juice it or Lose it
Video
Animation & Feel + Article

Martin Jonasson and Petri Purho take a simple block-breaking game and iteratively add juice - particles, screenshake, sound, animations - showing exactly how each layer transforms the feel.

Martin Jonasson & Petri Purho

Game Feel - The Secret Sauce of Great Games
Video
Animation & Feel

Jan Willem Nijman's legendary GDC talk on game feel. Covers screenshake, particles, sound, and dozens of small tweaks that make games feel great. Essential watching for any indie dev.

Jan Willem Nijman

Tutorial
Animation & Feel

Comprehensive reference for Godot 4's Tween system. Covers all easing types, chaining, callbacks, and practical examples for UI animations and game feel tweaks.

Godot Docs

The Art of Screenshake
Video
Animation & Feel

Jan Willem Nijman's classic talk from INDIGO 2013 that popularised the term 'game juice'. Covers screenshake, slow-motion, particles, and why every indie game needs more of everything.

Jan Willem Nijman

UI & HUD

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The Ultimate Guide to Game UI
Blog Post
UI & HUD

Comprehensive breakdown of game UI patterns - health bars, minimaps, dialogue systems, and how great UI communicates state without breaking immersion.

Game Developer

Tools & Assets

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Kenney Assets
Tool
Tools & Assets

Huge library of free, CC0-licensed game assets - sprites, tiles, UI, sounds, and 3D models. The go-to free resource for prototyping and game jams.

Kenney